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What the iPhone 4S Means for iOS Gaming

Apple has always been known as an innovator and a forward-thinker, especially in recent years. Thanks to the success of their flagship product the iPod, the company has gone on to produce some of the most popular gadgets of all time. Take the iPhone for example, since its launch in 2007 it has taken the world by storm, and the numerous renditions of the hardware have made their way to every corner of the world. Now Apple have released the very latest addition to the iPhone family in the form of the iPhone 4S. It looks identical to the popular iPhone 4, but with plenty of extras inside. And one of the biggest focuses for the new device is graphics. Apple claims that the new A5 dual-core processor is capable of delivering seven times the graphical power along with other enhancements. So what can we expect the new iPhone 4S to bring to the world of iOS gaming?

Better graphics

Let’s start off with the easy one: the new hardware will be able to produce games that look significantly better than the existing iPhone. The Retina Display is still intact, so graphics will remain crisp and sharp, but now the actual visuals will get an overhaul. Developers have done a lot with the existing hardware, with games like Infinity Blade and Shadowgun being notable cases — so it’ll be great to see what comes next. When Apple announced the iPhone 4S they showed a clip of Infinity Blade II with awesome effects that we can only dream of on the current iPhone, so who knows what other games developers can do with the new iPhone 4S.

More voice integration

The new iPhone comes with a voice-recognition system known as Siri, offering phone users an entirely new way to use their phones. They can do anything from sending a text message to making an order for truck rental, all in just a few words. It’s much more than simple voice commands and it’s integrated deeply within the phone’s firmware. So how will Siri affect gaming? Well, there’s been no official confirmation that Siri will be used within games; however if the functionality is there, why wouldn’t there eventually be some games that use it? With Siri’s first-rate voice recognition capabilities there are all sorts of gameplay twists and turns developers could try out. Sure, they may not all work out, but it’d be a really interesting step for iOS gaming to take.

More developers making better games

With the focus that Apple has put on graphics with this new hardware, it’s clear that they’re really serious about the iPhone being a ‘real’ handheld gaming console. There is no doubt that developers will take inspiration from this and start to develop better and better games. Plus, if Apple continue to focus on gaming, we could see some of the big triple-A console titles making their way to the iOS platform. With plenty of controller peripherals in the works for the iPhone and iPad, these games won’t even be limited to just touch screen controls anymore — and let’s not forget about the potential of voice control!

The future of iOS gaming

So does the iPhone 4S mark the beginning of something special for iOS gaming? Well, we certainly think so. Apple has created the most powerful smartphone ever and given it bleeding edge tech with which to create better graphics, smoother gameplay, and more possibilities. We can only assume that Apple will continue this trend with the next rendition of the iPhone, and of course, the iPad and iPod Touch too. The entire family of Apple products is likely to grow to allow for more games to be played and to give players more ways to enjoy them. With companies like Nintendo opening the door to gaming for all, it wouldn’t be at all surprising to see Apple using the success of their products to make them credible gaming devices. At the moment many people look at them simply as phones, tablets and MP3 players — but they have so much more potential, especially in the gaming market and we couldn’t be more excited to discover what Apple will do with them next.

Latest Cool Input Hardware Devices

Input Devices : Overview

Input devices are essentially all the peripherals that controls the data and sends information to an information processing system. It performs the task of transferring the data from one device to the other and are connected to a computer or any computational device in most of the cases. The scope of input device hardware is not limited to one’s house but today shopping malls and even small retail shops have various input devices to assist them in calculations and convenience in collecting information. The markets have been flooded with variety of options and almost everyday a new technology is launched in the market. Some of the recently launched products are discussed below.

Crayola - Living up to its name is the Crayola keyboard that will give your dull mood a swing. For all those who are bored with using their dull keyboards switch to this colorful version of keyboard that not only is attractive but will make your children’s experience on computer, more fun. This is the latest one from the computer hardware industry.

Logitech Cordless Mouse – Enjoy highest level of comfort while doing the most tedious job on your computer, while working on the Logitech Wireless Desktop Wave Pro keyboard-and-mouse combination, giving a unique feel to your computer hardware.

Ultimate Gaming Mouse – Avtar has launched a gaming mouse that has unique features to make computer games much more interesting and easy to play. The optical sensors provide maximum sensitivity and responsiveness which yields unparalleled gaming accuracy 7 programmable keys allows gamers to customize their configuration. The Ambidextrous design gives full use to both right and left handed gamers and it can be easily plug into a USB port.

USBee Flash Memory – Having and elastic neck, a clever ventilation system to prevent it from heating up and a unique look is the USP of this USBee flash memory drive.

Socket Compact Flash Scan Card 5M Bar code scanner – This product has the capacity to turn your pocket PC to an advanced mobile bar code reader. Introduced in the input hardware market by Socket, this device has a new level of convenience and portability to mobile data collection by combining Socket’s Mobility Friendly Compact Flash technology with a revolutionary laser scanner from Symbol Technologies.

Speed Pad Gaming Mouse 3- a new device in the game controller segment has been launched by Belkin. However, it has been launched only for specific action packed games like MMORPGs, FPS and RTS and World of Warcraft.

Lipstick 1GB USB Pen Drive – This lipstick shaped USB port has been designed especially for girls who can disguise this USB drive in their purses. The Lipstick Drive can store and transfer your pictures, music, video and data to another computer with a USB port and is fully compatible with all USB connectors.

Launch X431 Scanner (LX-A106) – This is a milestone product in the input hardware market. This new generation tool is a perfect amalgamation between automotive electronic technology and information networking. Adopting diagnostic technology, it has PDA functions apart from reading trouble code, data stream and actuation test, sensor waveform and digital code control.

The computer hardware industry has grown leaps and bound in the past decade. Different types of 2D and 3D input devices has helped the scientific community spread its horizon in the consumer market. Effective cost and efficient service is all that lures the consumers to buy these input devices.

Hardware Vendors – What Business Are You In, Really?

Third-quarter server sales figures are coming in this week and, not surprisingly, the numbers aren’t good.

IDC reports the worldwide market declining a painful 5.2 percent year-on-year, down to $12.6 billion – the biggest fall-off since 2002. Volume systems dropped 7.2 percent and midrange fell by 9.5 percent, although high-end systems grew by 4 percent.

It seems that the industry not only has to contend with a faltering economy but a more fundamental drop-off in the need for new hardware. Blame the usual suspects – virtualization, consolidation – for the latter trend, which would indicate that, even after the current downturn is spent, we’re never going to see hardware shipments like the 1990s again.

This leaves the major manufacturers in a difficult, but not impossible situation. IBM still held the top spot in Gartner’s view, its 30.3 percent market share just edging out Hewlett-Packard at 29.8 percent. Still, that represents a loss in server revenue for Big Blue of about $3.86 billion. Ouch.

So, what’s a hardware company to do? More than a decade ago, when I was covering the cable TV industry (I know, I’ve had a varied journalistic career. But hey, I go where the money is), the big threat was encroachment into the video distribution game by telecom and satellite providers. In response, the leading cable operators decided that turnabout was fair play, and they moved into broadband data, voice and professional business services. Some of them even offer wireless now.

The analogy for the business lesson they were employing actually came from about 100 years earlier – the old railroad days. It was noted that the railroad industry collapsed and many seemingly invincible companies went under as new, more efficient modes of transportation were developed. What the railroad magnates failed to ask themselves at the time was whether they were actually in the railroad business, or in the transportation business. If they had answered the latter, they would have shifted their resources to take advantage of the newer technologies. Cable operators decided they were telecommunications providers at heart, and have been at least marginally successful at transitioning into new forms of communication.

I suggest that just such a moment is approaching for the hardware industry. The question to IBM, HP, Dell and the rest is this: Are you in the server/storage business, or are you in the enterprise/data center business? In his most recent post on Intelligent Enterprise, David Linthicum wonders how IBM will balance its pursuit of a cloud strategy with its need to sell enterprise hardware and software. I’m sure IBM has its own answer, but mine is: It won’t.

If the company is smart, it will recognize that increased reliance on clouds and other service-oriented schemes will eat into its hardware revenues. And that’s OK, because at least the company is staking a claim on the future, rather than fighting a losing battle by clinging to the past.

And the beauty of it is, there will always be a need for hardware, and in the future, that demand will most likely come from the cloud providers that IBM and others are fostering now. Older technologies rarely go away forever. They just might not be as dominant as they once were.

After all, we have high-tech telecommunications today, but we also have railroads.